The little adds cannot be knocked off so standing on the tentacle pools works while you build up the number of them. The first battle with Deathwing, and thus the penultimate boss encounter of World of Warcraft: Cataclysm, will be fought on the Spine of Deathwing. Do the rest of the fight as normal. A guy on youtube made a video about it: https://www.youtube.com/watch?v=7F2aeMhYYz8. For the next stage, see Madness of Deathwing. This was the most annoying boss i have ever soloed in my whole gamer life. So I solo that entire raid twice a week. Do not keep the add up and collect bloods at the same time as each stack will make the mob hit harder and if you don't have the gear then you will take quite a bit of damage with 8 stacks. I've been farming it on my rogue for the legendary daggers recently. Kill at least 9 bloods, preferrably in the center of his back and stacked up(to make your life easier), then kill another tentacle for a big add. Is there a certain way to solo this? and him actually rolling - plenty of time for you to get a fairly short cast off and move to the other side/to a tether spot. You need 9 (as I remember) little adds. The three amalgamations will get thrown off with the first spin. https://www.reddit.com/r/wow/comments/3gwucc/dragon_soul_mount_farming/. Doesn't matter where you stand. 1) Kill 3 tentacles ALSO, if you have alts, you can have a deathwing save and switch it to heroic with a macro. Notes: always either keep yourself on the tentacle pool or running back and forth between sides or you will get rolled off. There's lots of videos on youtube that give a tutorial on how to do it. Spine of Deathwing is a single phase encounter that takes place on Deathwing's back, as he is flying through the air. H: Spine of Deathwing, detailed history. no strafing required, you can be in a hole the entire time. I attempt to stand in the middle, yet he still attempts to roll, and the Tendrils are respawning at an insane rate. Kill the tendon and the armor plate is gone completely. After killing tentacles, two kinds of adds appear from where they were, blood/lava blobs and fire elementals. Hello So here is how to successfully do the spine of deathwing in Dragon soul. I've been watching all the videos and guides posted here for days and still fail at it every bloody time. This is the video I watched to do it. With only one person in the raid, it's always unbalanced. I'll just add that once you get a hang of the mechanics, it's actually quite easy. You've gotten explanations here. Members. What I do is, I stand in the middle and keep going left and right every few seconds (on solo I believe it is 10 seconds) and after 9 bloods spawn I kill a tentacle to spawn the add, have the add walk over the blood, and kill it when it has 9 stacks. Don't. For the overall boss tactics, see Deathwing. hint: type realm and/or guild/character names Now just wait until little adds spawn. Easiest way is to kill a tentacle as soon as you land and stand in it's place. The goal of Spine of Deathwing is to loosen three scales on Deathwing's back so he will stop flying and land, making it possible to kill him in the next encounter. As far as mechanics, when you first pull him, kill all 4 tentacles. Cookies help us deliver our Services. Lead him to Deathwings armor and kill the big add. Just stand in the very middle of his spine and walk back and forth between the two sides. That means the Amalgamations that go nuclear and pry up the next plate to advance (x3) just get blown off when he rolls, even though you can sit tight in a tentacle hole. When the elemental thing chasing you runs over enough blob corpses it will gain a sphere kill it right next to the plating and it blows up. You can't stop moving. The encounter starts with a small cut scene, which players can escape out of to allow more time to get obtain one's bearings before landing on Deathwing's back. Just stand in the middle and keep moving left and right, over and over, until the boss is dead. He doesn’t stop his roll cast because you are damaging a … Know that there's a short delay between "Deathwing feels players on his left side and is about to roll left!" This boss is much, much easier to solo, adding an extra player makes this fight a right pain. Any Goblin will tell you that this, my friend, is the perfect pet.All the fun of an ooze, but with metal spikes, and also on fire! The plate will get ripped up and then all you have to do is kill the tendon holding it on. 11.0k. You have to time it right so the rock dude doesn't get flung off by Deathwing rolling. I should mention that I'm 637 Retribution Paladin. My strategy is below. when you kill a blob, it leaves a patch on his back. This kills you if you aren't held down by those lava tentacles, and blows away all the adds that you worked so hard to build up. This is a paraphrase from another comment from lapdragon who got it from kulisek. Wait till 9 blobs spawn, kill the last tentacle, kill the blobs away from any of the tentacle spots, drag the amalg over the stuff the blobs leave behind, kill it when he has 9 stacks (1 from each dead blob). But think about how great it'll be to solo that raid, right? Hah :). It would be harder on a warlock because you have to stand still to cast most spells, but should still be doable. Let the mob fall off and then literally just sit there until you have 9 bloods spawned. Just because you can go in and solo most bosses doesn’t mean Blizzard should strip any mechanics off the ones you can’t. In the next encounter, just kill everything you can. : far too many people who do n't get the mechanics at all, since WoD, and its easy... 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